TSL AND FACE-OFF ALTERNATE.
Faction Face-Off replaces Hegemony in the Grand Wars rotation. There are nine rounds in total. The Strongest Leader remains and opens Round 1; Face-Off follows in Round 2, and the two alternate until The Strongest Leader closes Grand Wars in Round 9.
LEADERAlways opens the Grand Wars rotation
FACE-OFFCompete against one outside faction
WHAT CHANGED FROM HEGEMONY?
AN OUTSIDE OPPONENT
Your faction is matched against another faction that is not part of your current Grand Wars matchup.
DAY 2 AND 3 SWITCHED
Increase Influence moves to Day 2. Police Stations move to Day 3.
DAILY VICTORY POINTS
The faction with the higher daily score wins that day’s Victory Points. All five days decide the round.
FACTION MVP
The status screen names an MVP and records the daily winner alongside the running round score.
The activities, personal point sources, and milestone structure follow The Strongest Leader, apart from the Day 2/Day 3 order change. Use the existing GW Rewards & State Honor reference for the detailed personal reward ladders.
THE FACE-OFF SCHEDULE.
ROB RESOURCES
Score through the familiar resource-robbery activities.
Point
INCREASE INFLUENCE
Increase Influence and use the qualifying Family items.
Points
DESTROY POLICE STATIONS
Score through Police Stations and the day’s related activities.
Point
USE SPEED-UPS
Use qualifying speed-ups to build the faction’s daily total.
Points
DEFEAT ENEMY ASSOCIATES
The final day carries the most weight and includes the separate Face-Off battlefield event.
Open the Day 5 kill-event guide →Points
HOW THE ROUND IS WON.
Each faction’s activity adds to its daily faction total.
The higher-scoring faction claims that day’s listed Victory Points.
The five daily results combine into the final round score.
THE ROUND ALSO RECOGNIZES TOP CONTRIBUTORS.
The status screen displays an MVP name for each faction and keeps the winner history visible by day.
FACE-OFF RESULT REWARDS.
The faction with the highest total score claims victory. Rewards are distributed by Mail after Faction Face-Off concludes.
Each of the four reward items shown
Each of the four reward items shown
DAY 5: THE KILL EVENT.
Day 5 is more than a normal scoring theme. Its battlefield has separate timing, entry rules, structures, losses, and combat strategy, so it remains in its own guide.
Read the Face-Off Battlefield guide