TGMGUIDEBOOKTHE GRAND MAFIA
The guidebook / Chapter 10

New battlefield event

FACTION
FACE-OFF.

Two factions. One frozen front. Fifty minutes to turn building control and enemy losses into a winning score.

Snow-covered Face-Off Arena battlefield with burning wreckage across the frozen frontline.
Map expectationBlizzard FrontlineThe event art appears to reuse the snowy battlefield seen in Glory of Oakvale and Supreme Glory knockout rounds. Treat this as expected until the live map confirms it.
Format1v1Faction vs faction
Open battle50 MINAfter preparation
Preparation5 MINSafe Zone only
Reward floor1MFaction points required
Massacre bonus+20%Points from battlefield fights
The mission

WIN THE MAP, NOT JUST THE FIGHTS.

Faction Face-Off is a direct match between two factions. Your faction scores by holding the Central Contact Station and Frontline Recon Stations, while every T3–T5 associate eliminated adds more points. The faction with the higher total wins.

THE 1,000,000-POINT CHECK

Victory alone is not enough for the result reward. A faction must finish above 1,000,000 Battlefield Points to receive its victory or defeat package.

Confirmed battlefield layout

READ THE FROZEN FRONT.

The two faction Safe Zones meet at a clean center line. The neutral Battle Zone crosses both halves, with four Frontline Recon Stations surrounding the Central Contact Station.

Tactical Face-Off Battlefield map showing the red Safe Zone on the left, blue Safe Zone on the right, a central Battle Zone, four Frontline Recon Stations, and one Central Contact Station.
TACTICAL MAPRed and blue are faction assignments—not fixed ally and enemy colors.
From signup to settlement

THE BATTLE, MINUTE BY MINUTE.

01
Before Massacre Day

SELECT THE START TIME

The faction leader or R4s can choose up to three possible start times. Selection closes one day before Massacre Day, when the final time is announced.

02
Battlefield opens

ENTER EARLY

Move in through the event screen once every entry condition is clear. You may leave and re-enter, but the game checks those conditions every time.

03
00:00–05:00

PREPARATION

Relocate only inside your faction’s Safe Zone. Buildings cannot be attacked yet, so use the window to organize raids and positions.

04
05:00–55:00

OPEN BATTLE

The Battle Zone unlocks for the 50-minute battle. Raid buildings, hold scoring structures, and take favorable fights until the battlefield closes.

05
At 55:00

SETTLEMENT

Everyone is automatically relocated back to the map they entered from. Victory or defeat rewards are mailed after the score is settled.

YOU RETURN STILL BATTLE ENRAGED

If the battlefield ends while you are Battle Enraged, you return to Governor’s War with that state still active. You can immediately be attacked or raided in GW—plan protection and reinforcements before the timer reaches 55:00.

Recommended command plan

PLAY FOR CONTROL.

This plan follows the confirmed rules and the likely Blizzard Frontline layout. Adjust assignments when the live battlefield reveals spawn positions and structure placement.

01 / Prep

CLEAR THE ENTRY CHECK

Recall every crew, empty the hospital, remove hotel reinforcements, exit Government Area, and make sure nobody is Battle Enraged.

02 / Opening

ANCHOR THE CENTER

Send the strongest reliable raid lead toward the Central Contact Station. Tower attacks use a five-minute raid timer, so every uncontested minute is expensive.

03 / Spread

CLAIM RECON VALUE

If teammates join quickly, one strong raid lead can rotate across several towers—unless the enemy launches simultaneous raids and forces your faction to split.

04 / Fight

TRADE WITH PURPOSE

Protect active building raids and punish isolated turfs. Do not chase low-value kills while the opponent owns the scoring structures.

05 / Sustain

ROTATE AND REINFORCE

Reinforce player turfs, heal under the 20% reduced cost, and keep your best leads ready for the next building raid.

06 / Close

LOCK THE FINAL MINUTES

Watch the score and the one-million threshold. Prioritize occupation uptime when you lead; force building contests when you trail.

EMPTY TOWERS STILL REQUIRE A RAID

You can reinforce and change the raid leader inside a tower controlled by your faction. Enemy-controlled towers can only be attacked by raid, never by an instant solo capture. Even when every defending crew leaves, the empty tower still requires the full five-minute raid, giving the faction that captures first a valuable response window.

What creates points

THE SCOREBOARD.

RED DOES NOT ALWAYS MEAN ENEMY

The scoreboard uses red and blue, but your faction can be either color. Confirm your assigned color on the match screen before reading the score—do not assume your team is blue.

Central Contact Station standing unoccupied on the frozen Face-Off Battlefield.
Per minute
60K

CENTRAL CONTACT STATION

No neutral defense. Continuous occupation awards faction points.

Frontline Recon Station standing unoccupied on the frozen Face-Off Battlefield.
Per minute
30K

FRONTLINE RECON STATION

No neutral defense. Every controlled station keeps the score moving.

TierAssociates eliminatedPersonal + faction points
T31,000100
T41,000200
T51,000400
Confirmed from the event screen

FIELD RULES.

  1. Your Turf is outside the Government Area.
  2. You are not Battle Enraged.
  3. No crews are outside your Turf.
  4. No reinforcements are in your Faction Hotel.
  5. You are on the Governor’s War Map.
  6. No wounded associates are in your Hospital.
  7. No crews are hiding in your Safehouse.
  8. You may leave and re-enter while the battlefield is open; live testing showed no apparent exit or re-entry cost.
  9. You can only leave when every crew is back inside your Turf—recall all outside crews first.
Mailed after the result

FACE-OFF REWARDS.

Both sides receive the same reward types, with larger quantities for the winner. And yes—there are no diamonds in either package. 😭

Victory

WINNER PACKAGE

500KFaction Face-Off Personal Points
5×3-hour Healing Speedup
5×3-hour Wall Repair Speedup
10×2M Cash
10×500K Ammo, Box & Metal Resource Pack
Defeat

CONSOLATION PACKAGE

200KFaction Face-Off Personal Points
3×3-hour Healing Speedup
3×3-hour Wall Repair Speedup
6×2M Cash
6×500K Ammo, Box & Metal Resource Pack
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